Tag Archives: Odin Sleep

Avoiding the Fallout of an Arrow to the Knee

My last post had made mention of this past week feeling mighty (possibly in relation to Gamescom news), which must have been a more astute observation than I had originally considered, as when my work week had finally concluded at the end of “yesterday”, my body just gave out entirely.


What Elder Scrolls players look like in my mind
waiting for news on the sixth major installment


Which realistically-sleeping: big fan. Love getting in a little death here and there to get some gas back in the tank. However, the downside to that was missing out on most of today as the Odin Sleep was long indeed, which means I’m nearly out of time for my self-imposed Midnight deadline to get some new writing out into the world. That aim in getting out some new writing represents more or less a mini-challenge of sorts and not a regular happening mind you, as the details involving the long-term stability of such a schedule is highly tenuous at best with even a cursory investigation as to the practicality of such insanely based machinations on a regular basis highly suspect.


We’re talking like Wonka’s HR department kinds of suspect

With all of that said, and keeping my time constraints in mind, you’re basically getting a super short quickie and you’re going to like it. I’m not sure why this piece of gaming news popped up on my feed again, or why I didn’t mention it the first time around, but it was recently reported that a special 1,000g achievement that was made exclusively for Bethesda head honcho Todd Howard was making some noise, as it had only been hearsay since its creation way back in 2016. The achievement was called “Lifetime”, and the description read: “Reflects on the amazing craft of Todd Howard and his team in making worlds as real as any on Earth.” Which is a lovely sentiment, and definitely an accolade Howard is deserving in.


One arrow to the knee I’m glad didn’t stop the might in their tracks

Not sure if a failed gaming launch counts as a mulligan a few decades into a career, but I feel as if I’m beating a dead horse at this point. In a fairness, that was now awhile ago, and after a slew of highly praised successes, so you do have to take the good with the bad. The launch of 76′ in mind, it does fall adjacent to me recently taking the piss out of Peter Molyneux for the absolute load of bollocks he has perpetuated over the years when hyping up his own games. In both regards, it’s easy (and valid) to take creators and their teams to task when they miss the mark and commit to a mistake, as the role is public, and to be the captain while steering such a massive ship, you’ve got to take responsibility for the rough sailing when it occurs.

The converse of that is celebrating their accomplishments, and giving them praise for helping to affect our lives positively for the better. The number of hours I’ve lost in reference to the Elder Scrolls series alone is just mind-boggling, and if you then consider that number applied to tens of millions of people collectively? The enormity of the impact Todd Howard and his teams have had over the years on gamers and the gaming landscape can’t be understated, and puts into perspective how a little effort can go a long way. So three cheers to Todd Howard and his team for all of their hard work in making our world a better place. Gaming would not be the same without you.

~Pashford

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