Tag Archives: NIntendo Direct

Space Truckin’: Metroid Prime 4 Trailer

Steady is the hand that sets the world aflame


Being a momma’s boy while doing so: totally optional

A whole lot of gaming news to discuss and yet not a ton of time in which to yield to the exciting premises thereafter. A Nintendo direct did happen recently, and one of which I’ve only caught bits of, the most eye catching of which was most certainly Metroid Prime 4, slated for a 2025 release date. Though this Nintendo direct is going to be followed by another dominated and fixated by the Switch 2, Metroid Prime 4 got revealed beforehand, possibly suggesting it will be a multi-platform release, on both the Switch and it’s successor. Nintendo sometimes likes to do late comer releases on current gen tech, and then do a near simultaneous releases for their upcoming next gen console historically, and Metroid Prime 4: Beyond may see a similar treatment, with a possibility of a Swtich 2 upgrade available for the game, which is currently slated for a Switch release in 2025.


Maybe the game will finally answer the age old
question of “y can’t metroid crawl?”


The trailer is both exciting and formulaic at the same time, with the game very much holding no big surprises for those familiar with the pedigree, a reliably impressive caliber following suit. Both atmospheric and immersive with cryptically dense but eye-popping backdrops, expect both exploration and combat to follow the successful template set down by the original trilogy. I’ve written before about the notion involving abstract limitations of wisdom, in just how different a game can be before it loses it’s own identity, and the question deserves investigation, though I don think there is a satisfying answer. As with most of life, let alone gaming, it’s all context, and the truth behind the curiosity is always enlightened by context. In the sake of an annual or semi-regular release, reinvention may be key in keeping the masses satisfied, as curveball novelty, tawdry quirks, or token eccentricities may rule the day to break up the inanity of the everyday monotony. If your series hasn’t seen an entry proper in almost twenty years however, one could venture a safe guess that you’re probably not going to have to worry about reinventing the wheel to get things rolling again…

…for that, you will likely only need one tried and true morph-ball power up. Trailer Below:

~Pashford

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