With Gamescom wrapping up, it’s acted as a nice reminder that gaming has still retained some of it’s old Je ne sais quoi that larger gaming conventions use to apologetically remind us about.
Truly priceless moments you just couldn’t slap a dollar value on
Which is ridiculous in and of itself, as unlike years in my own past where I was able to physically cover an event like E3 on multiple occasions,this time I had to take a backseat and wait for the news to be reported like everyone else not having been at Gamescom myself. I always wanted to go, and even got invites to the event when I was working as an Editor-in-Chief back in the day, but Germany is a lot further than California when you live in the US.
If only there were a cheaper way of travel
And from reading many articles about opening night, the overlook of the entire event, and the write-ups of both the games on display and the culture that was surrounding them, I got a sense of whimsy about the industry, which is a refreshing feeling after a crushing year of layoffs impacting the industry in a brutal way. With as cut throat as the video game industry can be, and any protections that have been put in place and *still* need to be put in place to make sure the workers have stability to make the games people want to play, news coming out of Gamescom seemed to have a genuine sense of a breath of fresh air in celebrating all of the positive aspects of our favorite hobby.
Unless you were a Monster Hunter fan, apparently. Hope you had
someone to hold your spot to go to the bathroom for that 10 hour long wait
In terms of some of the things that interested me, was that inspite of the horrendous timing involving the movie totally bombing, the Borderlands 4 teaser trailer still has me excited about the prospects of the next follow up to the acclaimed looter shooter franchise. Will they finally expand the scope of the game and have a larger player cap to go on adventures at once? Say perhaps maybe like like an 8 person party system all adventuring and looting and shooting together? Whatever route Gearbox takes, and as solid as the original trilogy was, I think it’s about time the Borderlands series tries something new, and pushes into unfamiliar territory to really up the ante in making 4 feel bigger and bolder in a fresh way, without losing it’s atmosphere or sense of humor about it.
They definitely have a good idea of what not to do, in anycase
While I have a tendency to get down on Peter Molyneux for his history of talking shit about upcoming games, I am still genuinely interested in Masters of Albion, in whatever form it is going to take. I have absolutely no doubts the man is going to fall prey to his old habits once again and completely over promise on just how much the game is going to offer, but MoA still has a good shot at being something of note, as Molyneux’s team does look to be sticking to their strong suits and focusing on a core experience that falls comfortably within their wheelhouse. I think that a reasonable budget and a refined focus with a smaller scope intact, and Masters of Albion may be one of the first games Molyneux has been involved with in more than a decade that may actually be worth a damn.
One would argue that after rock bottom, the only place left
to go is up in any case.
Though Black Myth: Wukong seemingly came out of absolutely nowhere during Gamescom, winning both hearts and minds (as well as awards) during the show, the title in reality has been in development for years in the capable hands of a previously unknown developer known as Game Science. Looking at both the impressive Steam stats of the immense popularity of the title in such a short time, in combination with ridiculous sales numbers of it’s launch in the past week, and it looks as if there may be a new industry darling on our hands. With both fast paced action oriented gameplay and slick visuals, Wukong has everyone in the industry talking with intense fervor about the souls-like formula from a Chinese perspective. Will the success of Wukong help expand the boundaries of the relevancy of the Chinese gaming market in the AAA space, and is this a sheer sign that souls-like titles are here to stay? With both this and the smashing success of the recently released expansion of Elden Ring’s Shadow of the Erdtree, I think the gaming public has spoken.
Gamers: give it to us hard and fast
Another interesting point of note, which I even questioned myself on when I originally posted about it, going back and forth on the article as a possible non-gaming news piece(?), only to be vindicated in the following days with others following suit with further thoughts on the matter, was the announcement that Indiana Jones and the Great Circle was coming to the PS5, which seemed shocking to some. The decision does continue to signal that Microsoft is wanting to branch out in setting new precedents within the gaming industry. With major acquisitions in the past few years in the form of Activision and Bethesda, two massive publishers with some of gamings biggest franchises in tow, it’s hard to imagine Microsoft leaving so much money on the table by keeping their games an Xbox only exclusive. Though, it leaves one to ponder on whether or not between both the success of Gamepass, having access to such a stable of impressive IP’s, and the continually evolving technological landscape of the gaming industry as a whole, is this the beginning of a slow pivot by Microsoft to go more into a software predominant position ala SEGA, but with the added benefit of having the PC market in their corner and massive publishers on their side? Only time will tell.
Pictured: A dramatization of Microsoft’s business strategy
in the coming years
Truth be told, keeping up with Gamescom was delightfully exhausting this week, as opposed to the regular kinds of tried I have been from just working my day job and playing the games I already have. With so much content announced in such a short period of time, I’m still slogging through it all, as there are still plenty of games to check out that debuted at Gamescom, which is the best kind of problem to have. I’m sure we will all still have even more info to look forward to about the slew of titles that showcased this year in Germany, even after the convention hall has officially closed it’s doors tomorrow night.
~Pashford

















