This new era of gaming is a fascinating one. I’m gaming in a time where so many titles exist, I regularly turn down free video games. I’m afraid a gluttony of entertainment will create some rampant level of delusion with in me, making me weak and more susceptible to bullshit.
In essence, I’m making a better effort in having less fun.
Perhaps that was phrased rather extremely, but I’m faced with self-entitlement on too frequent a basis to believe video games owe me something, or that I’m always deserving of more. I’m not, and they don’t, end of story. I’m just wise enough to know where to find the video games I’m not playing, and appreciate the idea that someone, somewhere, is enjoying them.
I might just be in a very odd vocal minority, where I’m re-buying games I already own to support certain developers, and buying soundtracks I could get for free, as I believe making me smile is worth more than a penny.
To re-iterate: I’m a crappy capitalist.
Chris Carter’s preview of The Last of Us, reminds me that Naughty Dogs extended silence has not gone without merit. The Last of Us is pushing all the right buttons for me, frightening, silent, deadly…a proper entry into survival horror, where the powerless and the suffering represent a savory norm.
Chris points out in his early build demo, the exchanges between Joel and Ellie, the two main characters, is raw and believable. Survival Horror works best when it involves characters you can get behind, that you don’t really want seen hurt, but live for the moments they’re about to die. Observing such a perverse environment, is only really entertaining if you are a witness to the poor bastards undeserving of their miserable fates.
I recall a quote from David Hayter (voice of Solid Snake), commenting that it’s far more interesting to see how the hero is hurt, and how hard they can get their ass kicked before it’s all over.
Even aside from The Last of Us, and it’s encouragement of the silent and scary, I really do think Naughty Dog was brave for going with a young girl as one of the main characters. Considering the recent and on going slew of gender talk in video games, I believe Ellie will help to change a paradigm well needing a mix up, involving gender awareness and general equality as a whole. With outlandish reports of sexist box art nonsense, and Naughty Dog going out of their way to introduce plenty of female presence in the game’s creation, The Last of Us is a title that looks to be proud of who it is, in all manners.
With Bioshock and Tomb Raider also helping to lead the charge in female empowerment, I’m just glad to see some love for my gaming sisters of the world.
Women game too, after all.