Well, I wasn’t able to finalize my thoughts on what I wanted to write about by the end of today. That doesn’t mean I can’t contrive some kind of sordid of material, does it?
Of course not.
With that in mind, I move forward with a sense of emptiness, while relying on pointed mockery to get my kicks and provide a sense of completion.
I’m really surprised at how the Fable series progressed, and eventually withered into a shadow of itself. The first one was built on a monument of sin, constructed with impossible hype. The second back handed a lot of RPG sensibilities, and somehow still managed fans. The third one failed to deliver on almost every level, and stood as a bench mark in the world of satire on how not to be seen.
“Experience seemed 1990s, it seemed old school.” ~ Peter Molyneux discussing why “experience points” weren’t used in Fable 3.
For any of you who haven’t finished the trilogy and beaten the third game, I’ll save you the time of powering through all three, and have provided a link to the ending credits theme song of Fable 3.